Boxi Xia
Postdoctoral Researcher | Duke University | Legged Robotics & Machine LearningI build robots that learn to act in the physical world, from the mechanical hardware up through sim-to-real reinforcement learning. My focus spans humanoids, quadrupeds, soft robots, and generative AI for robot design. I hold a Ph.D. from Columbia University (advised by Prof. Hod Lipson) and am a postdoctoral researcher at Duke University in the General Robotics Lab, advised by Prof. Boyuan Chen.
News
Sep 2026
MARBLE preprint on arXiv — a sealed spherical robot that rolls on land and swims on water by shifting three internal masses.
Sep 2026
Cartesian Hand preprint on arXiv — a 7-DoF all-linear hand that holds one part of an object and moves another, across 35 objects on an arm and a humanoid.
Sep 2026
Visible-Reachable Workspace preprint on arXiv — Duke Humanoid V2, a 31-DoF humanoid with two independently aimed cameras, cuts two-target reach-and-grasp time by 17%.
2026
Argus paper published in Science Robotics — dynamic symmetry enables orientation-invariant locomotion in a 20-leg spherical robot.
Sep 2025
Duke Humanoid accepted at IROS 2025 — passive dynamics RL reduces cost of transport by 31% on real hardware.
May 2025
Text2Robot published at ICRA 2025 — generative AI designs and manufactures walking quadrupeds from text descriptions.
2025
Named inventor on Duke University provisional patent DU8960PROV (Argusbot).
Selected Publications

arXiv preprint
Omnidirectional Amphibious Locomotion via Internal Mass Actuation
We present MARBLE, a fully enclosed omnidirectional amphibious rolling robot driven entirely by internal mass redistribution. Three orthogonal linear sliders shift internal masses to roll a sealed spherical shell that serves as ground contact, buoyant hull, and mount for passive fins, so the same mechanism rolls on land and propels itself on water without reconfiguration, and tolerates direct contact with terrain and obstacles.
arXiv preprint
The Cartesian Hand: In-Hand Manipulation with All-Linear Fingers
We introduce the Cartesian Hand, a 7-DoF end-effector that combines independent grasping and relative manipulation using only linear motion. Two parallel grippers hold different parts of an object while four translating fingertips move them relative to each other, enabling cap opening, pipetting, pumping, screwdriving, trigger actuation, and in-grasp reorientation across 35 objects, on both a robot arm and a humanoid.
arXiv preprint
Visible-Reachable Workspace for Perception-Aware Humanoid Design
We introduce the visible-reachable workspace (VRW), a design-stage measure that conditions visibility on feasible reaching configurations, and apply it to build Duke Humanoid V2, a 31-DoF humanoid with two independently actuated RGB-D cameras. Camera articulation raises visible-reachable coverage from 38% to 97%, and the dual-actuated design cuts two-target reach-and-grasp completion time by 17% and energy by 19% versus the same robot with fixed cameras.

IROS 2026
CEER: Compliant End-Effector and Root Control as a Unified Interface for Hierarchical Humanoid Loco-Manipulation
We propose CEER, a compliant end-effector–root (EE-root) control abstraction for modular humanoid loco-manipulation within a hierarchical planning framework. CEER enables compliance-aware whole-body control in an interpretable task space defined by root motion commands and end-effector pose targets, and supports plug-and-play integration with heterogeneous high-level planners. Experiments in simulation and on hardware demonstrate 3.3 cm end-effector tracking accuracy with substantially reduced jerk, stable contact-rich manipulation under teleoperation, and up to 70% success in simulated single-object loco-manipulation tasks within a room-scale environment.

Science Robotics
Extreme dynamic symmetry enables omnidirectional and multifunctional robots
We introduce dynamic symmetry — the uniformity of a robot's attainable center-of-mass accelerations — and show that maximizing it consistently improves trajectory tracking, robustness, and energy efficiency across 1,000+ simulated morphologies. We build Argus, a 20-leg spherical robot achieving near-extreme dynamic isotropy, demonstrating orientation-invariant locomotion, agile terrain traversal, and resilience to partial actuator failures.

IROS 2025
The Duke Humanoid: Design and control for energy-efficient bipedal locomotion using passive dynamics
We present the Duke Humanoid, an open-source 10-DOF child-sized bipedal robot designed for energy-efficient locomotion using passive dynamics. We develop a reinforcement learning policy deployable zero-shot on hardware for velocity-tracking walking, and propose an end-to-end RL algorithm that encourages passive dynamics — reducing cost of transport by up to 50% in simulation and 31% in real-world tests.

ICRA 2025
Text2Robot: Evolutionary robot design from text descriptions
Text2Robot converts user text descriptions into physical quadrupedal robots. Within minutes, text-to-3D models initialize diverse morphologies; within a day, geometric processing and body-control co-optimization produce a walking robot that accounts for real-world electronics and manufacturability. The framework enables rapid prototyping and opens new opportunities for generative robot design.

ICRA 2021
A legged soft robot platform for dynamic locomotion
We present Flexipod, an open-source untethered quadrupedal soft robot platform for dynamic locomotion. The robot is 80 vol.% soft with 3D-printed gyroid-infill flexible legs that passively stabilize on multi-terrain environments. With gaits tuned in a CUDA-accelerated soft-body simulator, the real robot achieves 0.9 m/s (2.5 body lengths/sec) — faster than most untethered legged soft robots — and can execute backflips.